Deathzap Progress

So I didn’t manage to get my Deathzap campaign going in the week I had off of work, but I did make a lot of progress on the Deathzap front. I played a good few disconnected games just to make sure the rules for all the factions were good to go by the time I […]

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Kay – Story Battle Report

The war ground on, unrelenting, unforgiving. Oltra a once promising mining colony was now nothing more than a burned out husk, an industrial corpse. SynJen were on the verge of pulling out of Oltra all together, and giving up entirely on Kannis as more and more soldiers of House Baronor and the Jendari Collective were […]

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Oltra Burns Again

In the interest of starting up some Deathzap 3 again I’ve been amassing forces. Representing the SynJen were my previously seen Rin Empire platoon, but to back them up I’ve added a platoon of Volkovian Knights and a Beam Tank: For the A.L.L I’ve actually only built Gnossian forces, again you’ve seen my Sector Army […]

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Selenoids, Prosecutors and a Map

So since I last posted all the rules up for Deathzap 3 I’ve been frantically attempting to build some of the forces listed especially the stranger ones, and I’ve also been keen to grow and develop the Xolar System and all its planets. My first new force were the Selenoids, this was not a difficult […]

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Getting Back Into Deathzap

Since the big Oltra campaign I played out a good while ago I’ve been constantly attempting to get back to the Deathzap universe but I’ve always struggled. I think that’s largely because I wanted Deathzap to be something it never should be my own Warhammer 40k. In actuality what Deathzap is and should always be […]

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The Return of Deathzap

After attempting to build up my painted model count I was increasingly finding myself working on older projects. Eventually I knew I had to return to this blog’s namesake game Deathzap! The rules in their original incarnation are on the menu for this site and I am currently also ruminating on Deathzap 2, but before […]

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Battle Squadron!

I’m hoping to play a larger game of Deathzap at some point this bank holiday weekend, but since we were rather busy today I only had time for some maintenance. A trip to Tesco garnered some Tupperware containers to store my Deathzap forces in which will save me digging around in the big box I […]

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Simple Satisfying Games

There’s often an urge to roll dice and see events unfold, to wonder how things might have been different had fortune swung the other way and what might have been actively done better to change the outcome. To scratch this itch I played a 150 point game of Deathzap Skirmish on a rather small board […]

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The Outpost – Game Report

The following skirmish was an attempt at what I’m calling Advanced Deathzap, not that it’s particularly complicated, more that it adds in that personality that I’ve wanted to get into my games for a while, hopefully going forwards forces should have a less generic feel. I set up a small gaming area in the corner […]

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Do You Have a Flag?

In the interest of world building, and also because apparently I’m a bit of a flag nerd, I thought I’d put some flags together after I watched a TedTalk on Vexillology. Here’s the specific video, although I’ll be listing the main points below if you haven’t got twenty minutes. The main points of flag design […]

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